Tencent is the number one public company ($10.2 bn) in the world by game revenues in 2016, followed by Sony ($7.88 bn) according to Newzoo. Another Chinese company Netease also made it to the top 10 ($4.2 bn) whose revenues grew by over 50%.
APAC territories will generate $46.6 billion in 2016, or 47% of total global game revenues according to Newzoo.
China alone accounts for half of APAC’s revenues, reaching $24.4 billion in 2016 to cement its place as the largest games market in the world, ahead of the US’s anticipated market size of $23.5 billion. China will remain the largest games market for the foreseeable future, growing to $28.9 billion by 2019.
Top 10 Public Companies by game Revenues
Consolidation of the Top 10
The current top 10 public companies by game revenues accounted for 54% of the global games market in 2016, up from 43% in 2015.