In the second quarter of 2022, China’s AR (augmented reality) / VR (virtual reality) head displays shipped 309,000 sets, including 12,000 sets of AR and 297,000 sets of VR. In terms of VR, standalone VR shipped 273,000 units, up 19.2% month on month; Tethered VR shipped 24,000 sets, down 22.1% month on month. In the […]
In the first quarter of 2022, 3.563 million VR head-mounted displays were shipped worldwide, of which Oculus accounted for 90% of the global VR market. China shipped 257,000 VR headsets, with a year-on-year increase of 14.8%, according to data from IDC.
Computing power, AI, network communication, and blockchain, as the indispensable infrastructure of the metaverse, play a vital role in the later stage development of the metaverse. IDC estimates that in 2022, participants in the development of metaverse infrastructure, mainly operators, infrastructure hardware companies, and top Internet companies, will lead the effort. The pace of relevant […]
Total entertainment and media revenue in China is expected to increase at a compound annual growth rates (CAGR) of 3.6% over the next five years, which is higher than the global average of 2.8%, according to the latest report by PwC. Digital revenues experienced a drop in 2020 but are expected to grow at 5.4% […]
The 10 charts from IDC China show the online retail channel trends for the various devices between the Q1 2016 and Q3 2017. They essentially highlight that the online retail channel continues to be an important channel for the sale of devices in China. The share of online retailers continues to grow for projectors, making up […]