Tencent recently released unaudited comprehensive performance of Q4 by December 31, and audited 2013 annual performance. In Q4, Tencent gross revenue reached 16.97 billion Yuan (USD 2.783 billion), with a 9% QoQ growth and a 40% YoY growth.
According to Enfodesk, QQ got 325.71 million active users, ranked the first in mobile IM apps, followed by WeChat with 295.712 million. These two winner are both developed by Tencent, beating the others by a long shot. Momo took the third place with 13.43 million active users. ChatOn and Wangxin ranked the fourth and fifth, […]
In the eyes of Tencent CEO Pony Ma, Wechat was opening a new way for Tencent. However, the real problem for Wechat was that in order to achieve, it would have to kill QQ. And this was happening.
iResearch released its core data report in Q3 2013, according to which the number of China internet user went up a little in Q3, having reached 480 million in September.
36kr.com and 3g.qq.com did a survey about mobile internet user behavior online, collecting 92,000 sample via 3g.qq.com. Most of respondents were between 23-30 years old, with 41.9%.
Tencent announced on the 10th anniversary of QQ Game that the paid users had reached 35%. Tencent data showed that QQ Game platform includes more than 100 games, with 200 million active users. QQ Game platform had 8 million users online at the same time.
Tencent published its Q3 finance report on November 13, by the end of September 30 2013, Tencent’s total revenue in Q3 reached 15.54 billion yuan (USD 2.53 billion), 34.3% more than that of 2012.
According to Enfodesk, China B2C market reached 162.4 billion yuan (USD 26.47 billion) in Q3 2013, with a 3% QoQ increase and a 50% YoY increase. China online sale reached 415.3 billion yuan (USD 67.7 billion) in Q3, 41% more than 2012. B2C occupied 39% of total online sale, catching up with C2C market.
According to Enfodesk, in Q2 2013, Chinese cumulative mobile IM accounts hit 1.48 billion, with a QoQ increase of 21.3%. Chinese mobile IM active accounts reached 770 million, 75% more than that of 2012. Mobile QQ was the top mobile IM app with 39.9% market share,, followed by Wechat with 29.1%. Together, QQ and Wechat […]
How does Tencent make billions from its membership? Today we will discover the membership secret of Tencent’s money machine. Establish QQ Membership Hierarchy System When Tencent established membership system, the key point was to charge members. How can Tencent make members continue to pay for QQ services? Tencent came up with membership hierarchy system, to […]
On August 27, QQ updated its international instant messenger to version 2.0. Now let’s take a tour of new changes on QQ international. File Sharing QQ international version 2.0 allow users to share files from mobile devices to PC client or vice versa. As long as users log in to mobile QQ and desktop client […]
Tian Tian Ai Xiao Chu, Tencent’s first mobile gamewith both Wechat and QQ login support, was downloaded 20 million times in 3 days. The game is independent and separate from any other platform regarding acquisition of purchasable item/content. Users logged in with their Tencent’s platform accounts (either QQ or WeChat) are able to sync non-purchasing […]
Tencent released its half year financial report and the second quarter report last week; its total revenue was 27.93 billion yuan (4.52 billion USD), grew by 38.4% compared to last year.
According to iResearch,Chinese online transaction market scale reached 352.1 billion yuan (USD 57.52 billion), with a year-on-year increase of 36.6%. B2C has surpassed 30%, increasing 10% compared to last year. Tmall is leading B2C market, with 51.3% online market share in Q2, while Jingdong tops independent sales B2C market with 43.4% share.
According to Enfodesk, iReader remained the leader in among mobile app clients not operated by Chinanet, with 15.1% share, climbing a little compared to last quarter. QQ Reader grew quite fast, came up second with 13.7% market share. 91 PandaReader dropped from the second to the third place with 10.2% share.