Tencent’s revenues increased by 24% year-on-year, primarily benefiting from growth in payment-related services, online advertising, digital content sales, and cloud services. Operating profit increased by 22% year-on-year. Non-GAAP operating profit increased by 4% year-on-year.
WeChat (86%), QQ (70.1%), and Weibo (35.8%) were the top three mobile social networking apps by penetration rates in China. Both WeChat and QQ saw a negative growth in penetration in June 2018 while Weibo performed well with penetration growth of 2.2%. In June 2018, the average DAU of WeChat reached 612 million, an increase of […]
Tencent saw its first decline in profit since Q3 2005. WeChat total MAUs grew about 10% to 1,057.7 million. Overall, both QQ and QZone saw a decrease in their MAUs in this quarter.
China’s mobile internet growth started to slow down since 2015. It generated 8,229.88 billion yuan (US$1,233.52 bn) in 2017 and expected to reach 19,265.43 billion yuan (US$2,887.57 bn) by 2020. As of June 2017, there are 772 million netizens in China with a penetration rate of 55.8%, among which, mobile netizen accounted for 97.5%, according to […]
Tencent announced total revenue of USD11.693 bn for Q1 2018, an increase of 48% from Q1 2017. Monthly active user accounts (“MAU”) of QQ was 805.5 million, a decrease of 6.4% YoY. Smart device MAU was up by 2.4% year-on-year to 694.1 million. WeChat MAU exceeded 1 billion.
According to the Annual Report of CNNIC in 2017, Chinese netizens under 29-year-old account for 52.2% of total users. In terms of internet usage frequency, post-95s and post-00s are the most active users. It indicates that post-90s and post-00s are becoming the core users of the Internet. In 2017, the average daily messages of post-95s […]
Tencent announced total revenues of RMB66,392 million (USD10,161 million) for Q4 2017, an increase of 51% YoY; RMB237,760 million (USD36,387 million), an increase of 56% over the year for the whole year of 2017.
Tencent achieved 61% year-on-year revenue growth to RMB65,210 million (USD9,825 million), driven primarily by smartphone games and PC games, payment-related services, digital content subscriptions and sales, and online advertising.
The total number of monthly active users on WeChat reached 963 million, an increase of 19.5% YoY according to Tencent’s latest financial results. QQ MAUs dropped 3.9% to 662 million.
The proportion of lifestyle content sharing from mobile apps in China kept increasing in the twelve months ending in March 2017 while games and shopping categories shrank. WeChat is the top channel of mobile sharing in China. The number of sharing to WeChat friends (chats) exceeded that of WeChat Moments (social networking section on WeChat) […]
Tencent reported the first quarter total revenues of 49,552 million yuan (USD7,182 million) in 2017, an increase of 55% over Q1 2016. WeChat MAU further grew to 938 million while QQ and Qzone MAU saw a decrease in Q1 2017.
Tencent’s total revenues in 2016 were 151,938 million yuan (US$21,903 million), an increase of 48% YoY. Operating profit was 56,117 million yuan (US$8,090 million), an increase of 38% YoY. Profit for the year was 41,447 million yuan (US$5,975 million), an increase of 42% YoY.