The revenue of the eSports market in China exceeded 100 billion yuan in 2019 and it is expected to exceed 160 billion yuan in 2021. In the future, the commercial development of eSports will further contribute to the growth of the overall eSports market.
China eSports Market Development (Click to see larger image)
The industry pays huge attention to the tournament copyright of the head eSports games. The three-year copyright of the Global Finals of League of Legends in China is sold for 800 yuan according to research from iResearch. As the influence of eSports tournaments keeps rising, the competition for copyright will become increasingly fiercer.
The overall valuation of eSports clubs is surging. The first listed eSports club in the world is in Denmark. As the profitability of the clubs keeps increasing, the Chinese eSports clubs' road to the capital market is promising.
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