The combined market share of the top four Chinese mobile brands’ active devices, including Huawei, Oppo, Vivo, and Xiaomi, further grew to 65.7% in Q2 2019, according to data from QuestMobile. Huawei’s market share increased to 21.63% from 17% a year ago while Apple’s share dropped to 23.51% from 25.5%. The loyalty of iPhone fans […]
Toutiao-affiliated selfie app Ulike topped the ranking of apps with most downloads on the iOS store in China in September 2018. PUBG, Exciting Battlefield, Tik Tok, iQiyi, and Xiaohong all slide down more or less. Tencent’s Honor of Kings led the ranking of mobile apps with most earnings. 7 out of 10 non-game apps with most earnings […]
In Q1 2018, Apple App Store generated 22.4 billion yuan (US$3.49 bn) from China, up 29% over Q1 2017. Mobile gaming apps took the largest share of 79% in revenues, but only saw an 18% increase year-on-year, well off that of entertainment apps (138%). The total number of downloads reached 2.5 billion in Q1 2018, representing […]
NetEase rose to the second place right after Tencent in November 2017 by total number of iOS app downloads with two mobile games, Knives Out and Rules of Survival according to App Annie.
WeChat’s most recent release (v.6.5.22) includes key new features and improvements to make user experience on iOS devices even better:
iOS accounted for 17.1% of smartphone sales in urban China during the three-month period ending in October 2016 due to iPhone 7 and iPhone 7 Plus’ strong performances according to Kantar Worldpanel ComTech.
China has surpassed the United States as the largest market in the world for iOS App Store revenue earning over $1.7 billion in Q3 2016 according to App Annie.
iOS declined in Urban China, falling to 13.5% of smartphone sales according to Kantar Worldpanel ComTech. Android dropped 1.7 percentage points in the US.
25% of China smartphone users use the iOS operating system in 2016, a slight growth compared to the past year which was 21%.
Paid games ratio of mobile role play games and chess games are higher than card and action games in China in 2016 according to TalkingData.
Penguin Intelligence, part of Tencent, recently conducted a survey on iPhone losing users in China.
Android increased its sales share in urban China to 76.4% for the three months ending February 2016 from 73% in the same period a year ago according to Kantar Worldpanel ComTech.
Apple’s iOS growth in urban China reached the slowest since late 2014 according to the latest smartphone sales data from Kantar Worldpanel ComTech for the three months ending January 2016. However, Apple still remained the most popular brand, capturing 25% of smartphone sales.
China mobile gaming market rose to US$6.5 billion in 2015 according to Newzoo. China’s overall mobile gaming market declined in active ratio in 2015 according to TalkingData. Mobile chess games were popular among China mobile players in 2015.
Transaction volume of China’s smartphone market rises to 470 million units in 2015 from 120 million in 2011 and is expected to reach about 470 million in 2016 which tends to saturate according to Sino-mr.