China’s mobile internet saw slower growth of 48.8% in transactions to 8,229.88 billion yuan (US$1,267.10 bn) in 2017. And, it’s expected to reach 11,432 billion yuan in 2018 and exceed 19 trillion yuan in 2020. Check out some forecast into various mobile internet segments from 2018 to 2020, including shopping, payment, advertising, travel, and etc. […]
China Top Mobile Apps: Stats, Trends, Insights
Statistics: Top 500 Mobile Apps in China
The number of WeChat Mini-Programs is estimated to reach 3 million by the end of 2018. It is also expected to reach 400 million daily active users and improve its 1-day retention rate to 31% (which is currently 25.5%; 7-Day retention rate is 13.5% in June). More and more entry scenarios will be made available […]
Apple’s App Store generated 23.7 billion yuan (US$3.57 bn) from China in Q2 2018, up 25% over Q2 2017 (US$2.86 bn) and 6% over Q1 this year. Almost the same as Q1 2018, though mobile gaming apps accounted for the lion’s share of 79% in revenues, it only increased by 15% from Q2 2017, which is […]
So far, Tik Tok (also known as Douyin in China), Headlines Today (Toutiao)-affiliated short video platform and social network, has reached over 150 million active users and over 300 million monthly active users, according to usage statistics released by Tik Tok on 12 June 2018. A big chance came during Lunar New Year holiday and […]
China’s e-commerce startup Xiaohongshu, or “Little Red Book,” has raised US$300 million with a valuation in excess of US$3 billion on May 31, 2018. Alibaba led this financing round, some famous investors GSR Ventures, Tencent Investment, GGV Capital, Genesis Capital, Tiantu Capital, Zhen Fund, and K11 Adrian Cheng have also participated.
For the first four months of 2018, internet enterprises above designated size in China generated 264.9 billion yuan, an increase of 24.9% year-on-year. Meanwhile, the overall R&D expenditure totaled 14.45 billion yuan, up by 22.3% over last year, according to MIIT (Ministry of Industry and Information Technology).
Online pan-entertainment market refers to online music, e-books, and online videos. The revenues of the online pan-entertainment market in China are derived primarily from paid users. Comparing with online music and e-book, online video had the largest user base. The daily active users of online video reached 940 million, up by 11.9% from the same period […]
81% of WeChat Mini-Programs users have played Mini-Games. As mini-game “Jump”(Tiaoyitiao) was receiving huge popularity at the end of 2017, Wechat started Mini-Games internal testing as of March 2018 and continued to attract users with several faddish Mini-Games represented by pinball games. Of the top 100 Mini-Programs, gaming took the largest share of 40% in […]
On average a Chinese mobile netizen installed 42 apps in Q1 2018. Tik Tok topped the ranking of most downloaded apps on iOS store in China in March 2018. E-commerce app Pinduoduo moved up 12 places to the fifth. WeChat led the ranking of top 20 mobile apps in China. Chinese mobile netizen on average installed 6.6 apps […]
The total GMV of China’s online shopping market totaled 6.1 trillion yuan (US$953 billion) in 2017, rising 29.6% from a year earlier and showing a pick-up in growth, according to the latest data from iResearch. China’s B2C online shopping market totaled 3.6 trillion yuan in 2017 accounting for 60% of the overall online shopping market […]
In Q1 2018, Apple App Store generated 22.4 billion yuan (US$3.49 bn) from China, up 29% over Q1 2017. Mobile gaming apps took the largest share of 79% in revenues, but only saw an 18% increase year-on-year, well off that of entertainment apps (138%). The total number of downloads reached 2.5 billion in Q1 2018, representing […]
With ticket grabbing WeChat Mini-Programs going viral, WeChat Mini-Program games see peak concurrent active users reaching 28 million per hour. Mini-games “Jump” (Tiaoyitiao) sold its advertising opportunity to Nike at 20 million yuan (US$3.1 million); and, WeChat started Mini-Programs’ advertising internal testing. The commercialization of WeChat Mini-Programs has entered into a new stage. You can […]